Prebut Demo
This is a simple demo project to provide a live example of using prebut to use backgrounds rendered in blender in unity in a way which provides correct depth and collision.
Source Code: https://github.com/errorStream/Prebut
Some PBR textures and HDRIs came from ambientcg.com, besides that all assets were made by me.
The setting is based off Lan's room from Mega Man Battle Network 4: Red Sun.
Controls
Movement: WASD
Jump: Space
Zoom: Scroll Wheel
Status | Released |
Platforms | HTML5 |
Author | errorStream |
Tags | demo, Isometric, Open Source, pre-rendered-background |
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